Here is my for Blur Studio, back in 2020.
I was in charge of modeling, texturing and surfacing of the hero character Eveli. I used a scan base of the actress, provided by Blur to start with.
It was a great experience. The team did an amazing job as usual !
I use zbrush, zwrap, marvelous designer, mari, substance painter, maya, 3ds max and V-ray.
I hope you like it.